The games from 2015 are, for the most part, a continuation of 2014. They provide a 2-D top-down, character-centric game. The only game developed using this method has been “Electric”. A tool made for testing terrain generation for this game will also soon be available here.
There was originally only intended to be a single RC for Electric, but enough changed between the RC and release, that it was decided a second release candidate was needed.